Quick reference
Concepts & Techniques
Understand how DeviceJockey works and discover practical tips for building your projects more efficiently.
Control and feedback
Make Items act and respond.
Commands send actions, Events bring feedback back, and Remote Options determine how both work together within an Item.
Reuse and automation
Build adaptable workflows.
TemplatesStart with prepared settings for common Commands, Events, and Game Controller functions.Shared ValuesChange related settings in one or more Items together.Swaps and SwapTablesReuse values that can change while a setup is running.MacrosCombine several Commands into a reusable sequence.ScriptsAdd custom logic, conditions, calculations, and value conversion with JavaScript.System EventsTrigger Commands that request current values when a Panel opens or after all Interfaces are connected.
Organization
Organize your control surface.
PanelsArrange related Items into focused control surfaces for different tasks.Item VisibilityShow the same Item on a single Panel, on every Panel in a group, or on every Panel in the Scene.Item State Link IDCarry the state between separate, matching Items when you move from one Panel to another.ScenesKeep complete workflows with their Panels, Interfaces, and settings separate.
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