DeviceJockey Guide
Commands and Events
Commands send actions to your environment. Events bring information back to your items.
Commands →
Control devices and applications.
Commands are assigned to actions on an item. A button can send a command when you tap it. A slider or rotary control can send commands while you change its value. The selected interface determines which commands are available and where they are sent.
← Events
Reflect changes on your panel.
Events control items with information received from devices, applications, or DeviceJockey itself. An event can move a slider, change a label, or switch a button light on and off. The selected interface determines which events are available.
Two directions
Build controls that stay in sync.
User interaction
You tap a button or move a control.
Command →
The item sends an action through its interface.
External change
The device or application reports its current state.
← Event
The panel item updates to reflect that state.
Commands control the target. Events help the panel show what actually happened.
Continue with Templates →