{"id":3019,"date":"2024-02-06T22:16:14","date_gmt":"2024-02-06T22:16:14","guid":{"rendered":"https:\/\/devicejockey.de\/?page_id=3019"},"modified":"2024-02-09T16:12:44","modified_gmt":"2024-02-09T16:12:44","slug":"game-controller","status":"publish","type":"page","link":"https:\/\/devicejockey.de\/?page_id=3019","title":{"rendered":"Game controller"},"content":{"rendered":"<div class=\"wpb-content-wrapper\"><p>[vc_row][vc_column][vc_column_text el_class=&#8221;welcomebox&#8221;]<\/p>\n<h1>Game Controller<\/h1>\n<p>Setting up your items to control them with a game controller is quick and easy.[\/vc_column_text][vc_single_image image=&#8221;3021&#8243; img_size=&#8221;&#8221; alignment=&#8221;center&#8221;][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;far fa-hand-point-up&#8221;]Find help for connecting your game controller to your IOS device here:<\/p>\n<p class=\"gb-header\"><a href=\"https:\/\/support.apple.com\/111099\">Connect a wireless game controller to your Apple device<\/a><\/p>\n<p>[\/vc_message][vc_column_text][\/vc_column_text][vc_column_text]<\/p>\n<h1>Setup<\/h1>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1703005440459{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Check Connection<\/h2>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]First check if the game controller has been recognized.<br \/>\nGo to the settings in the main menu and tap on \u201cDeveloper Extras\u201d.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3036&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]<strong>\u201cNo game controller connected\u201d<\/strong> appears in the game controller field if no controller was detected.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3031&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]<strong>\u201cGame controller found\u201d<\/strong> appears in the field if a game controller has been detected,[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3033&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1703005440459{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Check Function<\/h2>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Tap a button on the game controller and the name of the button will appear in the field.<br \/>\nOperate one of the other functions on the controller, such as the joystick and the corresponding name appears.<br \/>\nNote that only one function name is displayed at a time.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3032&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1703005440459{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Item Setup<\/h2>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]<\/p>\n<h3>Event<\/h3>\n<p>Add one of these events from the local interface.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3038&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]<\/p>\n<h3>Path<\/h3>\n<p>Select the game controller icon to the right of the path field.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3039&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Controller function<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Select a game controller function from the list.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3046&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Filter<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]You can filter the list using a function on the game controller.<br \/>\nFor example, move the right joystick to see all functions for it.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3047&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Values<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]After selecting a function from the list, the fields of the event get default values.[\/vc_column_text][vc_message message_box_color=&#8221;success&#8221;]The Path field displays the selected game controller function as a path.<br \/>\nThis is useful if you want to use swaps.[\/vc_message][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;far fa-hand-point-up&#8221;]The values are retained in the fields if you select the same function that was previously selected.<\/p>\n<p>To get the default values, switch once to another function and back.<br \/>\nOf course, you can also enter the values yourself.[\/vc_message][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3049&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text]<\/p>\n<h1>Examples<\/h1>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/3&#8243;][vc_column_text]<\/p>\n<h2><a href=\"#pressbutton\">Press Button<\/a><\/h2>\n<p>[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/3&#8243;][vc_column_text]<\/p>\n<h2><a href=\"#sliderdirectcontrol\">Slider Direct Control<\/a><\/h2>\n<p>[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/3&#8243;][vc_column_text]<\/p>\n<h2><a href=\"#incrementalencoder\">Incremenntal Encoder<\/a><\/h2>\n<p>[\/vc_column_text][\/vc_column_inner][\/vc_row_inner][vc_row_inner][vc_column_inner width=&#8221;1\/3&#8243;][vc_column_text]<\/p>\n<h2><a href=\"#drivenslider\">Driven Slider<\/a><\/h2>\n<p>[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/3&#8243;][\/vc_column_inner][vc_column_inner width=&#8221;1\/3&#8243;][\/vc_column_inner][\/vc_row_inner][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1707431707312{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221; el_id=&#8221;pressbutton&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Press Button<\/h2>\n<p>[\/vc_column_text][vc_single_image image=&#8221;2471&#8243;][vc_column_text]<\/p>\n<h3>Button<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Create a new button on your panel.<\/p>\n<p>Edit the button and add a &#8220;Range&#8221; event to the light on\/off action.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;2765&#8243; img_size=&#8221;&#8221;][vc_single_image image=&#8221;3059&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Path<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Select the game controller icon to the right of the path field.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3039&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Select Function<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Press a button on your game controller to filter the functions list.<\/p>\n<p>Then choose <strong>&#8220;Button pressed&#8221;<\/strong> from the list.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3056&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Values<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]The range values are set with the default values from the \u201cButton pressed\u201d function.<\/p>\n<p><strong>\u201cLight on\u201d<\/strong> responds to the value \u201c1\u201d when a button is pressed.<\/p>\n<p><strong>\u201cLight off\u201d<\/strong> responds to the value \u201c0\u201d when the button is released.<\/p>\n<p>All values are of type \u201cInt32\u201d.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3063&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]Complete the editing using the check mark in the top right.[\/vc_message][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]<strong>Start live mode.<\/strong><\/p>\n<p>The button in DeviceJockey will light up if you press the button on your game controller now.[\/vc_message][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1707420600117{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221; el_id=&#8221;sliderdirectcontrol&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Slider Direct Control<\/h2>\n<p>[\/vc_column_text][vc_single_image image=&#8221;2478&#8243; img_size=&#8221;70&#215;250&#8243;][vc_column_text]<\/p>\n<h3>Slider<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Create a new slider on your panel.<\/p>\n<p>Edit the slider and add a &#8220;Range&#8221; event to the slider action.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3066&#8243; img_size=&#8221;&#8221;][vc_single_image image=&#8221;3059&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Path<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Select the game controller icon to the right of the path field.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3039&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Select Function<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Use the right thumbstick on your game controller to filter the functions list.<\/p>\n<p>Then choose<strong> &#8220;Right Thumbstick yAXIS&#8221;<\/strong> from the list.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3067&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Values<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]The range values are set with the default values from the \u201cRight Thumbstick yAXIS\u201d function.<\/p>\n<p><strong>\u201cSlider top\u201d<\/strong> responds to the value \u201c2048\u201d when the game controller thumbstick has been pushed all the way up.<\/p>\n<p><strong>\u201cSlider bottom\u201d<\/strong> responds to the value \u201c-2048\u201d when the game controller thumbstick has been pushed all the way down.<\/p>\n<p>All values are of type \u201cInt32\u201d.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3069&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]Complete the editing using the check mark in the top right.[\/vc_message][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]<strong>Start live mode.<\/strong><\/p>\n<p>The slider in DeviceJockey will now follow the Y-axis of your right thumbstick.[\/vc_message][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1707487261338{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221; el_id=&#8221;incrementalencoder&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Incremental Encoder<\/h2>\n<p>Use the game controller thumbstick as incremental encoder for a slider.<span class=\"Apple-converted-space\">\u00a0<\/span>[\/vc_column_text][vc_single_image image=&#8221;2478&#8243; img_size=&#8221;70&#215;250&#8243;][vc_column_text]<\/p>\n<h3>Slider<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Create a new slider on your panel.<\/p>\n<p>Edit the slider and add an &#8220;Increment&#8221; event to the slider action.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3066&#8243; img_size=&#8221;&#8221;][vc_single_image image=&#8221;3061&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Path<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Select the game controller icon to the right of the path field.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3039&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Select Function<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Use the right thumbstick on your game controller to filter the functions list.<\/p>\n<p>Then choose <strong>&#8220;Right Thumbstick increment right&#8221;<\/strong> from the list.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3075&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Values<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]The range values are set with the default values from the \u201cRight Thumbstick increment right\u201d function.<\/p>\n<p><strong>\u201cSlider step top\u201d<\/strong> responds to the value \u201c1\u201d when the game controller thumbstick is rotatet clockwise.<\/p>\n<p><strong>\u201cSlider step bottom\u201d<\/strong> responds to the value \u201c-1\u201d when the game controller thumbstick is rotatet counterclockwise.<\/p>\n<p>All values are of type \u201cInt32\u201d.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3077&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]Complete the editing using the check mark in the top right.[\/vc_message][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]<strong>Start live mode.<\/strong><\/p>\n<p>The right thumbstick now works as an incremental encoder for your slider.<\/p>\n<p>To activate the function pull the right thumbstick all the way to the right.<\/p>\n<p>Then rotate the tumbstick clockwise or counterclockwise.<\/p>\n<p>The slilder follows your rotations and its value goes up and down.[\/vc_message][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1707493611164{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221; el_id=&#8221;drivenslider&#8221;][vc_column][vc_column_text]<\/p>\n<h2>Driven Slider<\/h2>\n<p>Use the game controller thumstick and move a slider as if it&#8217;s controlled by a drive.[\/vc_column_text][vc_single_image image=&#8221;2478&#8243; img_size=&#8221;70&#215;250&#8243;][vc_column_text]<\/p>\n<h3>Slider<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Create a new slider on your panel.<\/p>\n<p>Edit the slider and add an &#8220;Drive&#8221; event to the slider action.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3066&#8243; img_size=&#8221;&#8221;][vc_single_image image=&#8221;3062&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Path<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Select the game controller icon to the right of the path field.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3039&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Select Function<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]Use the right thumbstick on your game controller to filter the functions list.<\/p>\n<p>Then choose <strong>&#8220;Right Thumbstick yAXIS Drive&#8221;<\/strong> from the list.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3082&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_column_text]<\/p>\n<h3>Values<\/h3>\n<p>[\/vc_column_text][vc_row_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_column_text]The range values are set with the default values from the \u201cRight Thumbstick yAXIS Drive\u201d function.<\/p>\n<p><strong>\u201cmax forwards\u201d<\/strong> responds to the value \u201c100\u201d when the game controller thumbstick is moved all the way up.<\/p>\n<p><strong>&#8220;center&#8221;<\/strong> responds to the value &#8220;0&#8221; when the game controller thumbstick is in center position.<\/p>\n<p><strong>\u201cmax backwards\u201d<\/strong> responds to the value \u201c-100\u201d when the game controller thumbstick is moved all the way down.<\/p>\n<p>All values are of type \u201cInt32\u201d.[\/vc_column_text][\/vc_column_inner][vc_column_inner width=&#8221;1\/2&#8243;][vc_single_image image=&#8221;3081&#8243; img_size=&#8221;&#8221;][\/vc_column_inner][\/vc_row_inner][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]Complete the editing using the check mark in the top right.[\/vc_message][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;fas fa-check&#8221;]<strong>Start live mode.<\/strong><\/p>\n<p>When you move the thumbstick up, the slider moves up.<br \/>\nThe further you push the thumbstick up, the faster the slider moves.<\/p>\n<p>The slider stops, when you release the thumbstick and bring it back to center.<\/p>\n<p>When you move the thumbstick down, the slider moves down.<br \/>\nThe further you push the thumbstick down, the faster the slider moves.<\/p>\n<p>[\/vc_message][\/vc_column][\/vc_row]<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>[vc_row][vc_column][vc_column_text el_class=&#8221;welcomebox&#8221;] Game Controller Setting up your items to control them with a game controller is quick and easy.[\/vc_column_text][vc_single_image image=&#8221;3021&#8243; img_size=&#8221;&#8221; alignment=&#8221;center&#8221;][vc_message message_box_color=&#8221;success&#8221; icon_fontawesome=&#8221;far fa-hand-point-up&#8221;]Find help for connecting your game controller to your IOS device here: Connect a wireless game controller to your Apple device [\/vc_message][vc_column_text][\/vc_column_text][vc_column_text] Setup [\/vc_column_text][\/vc_column][\/vc_row][vc_row css=&#8221;.vc_custom_1703005440459{background-color: rgba(15,0,0,0.3) !important;*background-color: rgb(15,0,0) !important;}&#8221; el_class=&#8221;.grayBox&#8221;][vc_column][vc_column_text] Check&hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":1634,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-3019","page","type-page","status-publish","hentry","description-off"],"_links":{"self":[{"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/pages\/3019","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/devicejockey.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3019"}],"version-history":[{"count":34,"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/pages\/3019\/revisions"}],"predecessor-version":[{"id":3083,"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/pages\/3019\/revisions\/3083"}],"up":[{"embeddable":true,"href":"https:\/\/devicejockey.de\/index.php?rest_route=\/wp\/v2\/pages\/1634"}],"wp:attachment":[{"href":"https:\/\/devicejockey.de\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3019"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}